FX Challenge Ray Tracer Render

Back when I was training in Dreamworks Animation to be an FX Artist, we got the task of writing a ray tracer from scratch and create your own interesting scene with existing assets in the internal library. I wanted to stand out and decided to focus on reflections and refractions to be the defining factor.Continue reading “FX Challenge Ray Tracer Render”

Simple and Easy Ray Tracer

This is possibly one of the simplest ray tracer, written not to technically achieve anything, but to understand the basic theory. This code is minimal, written in C, uses just the algorithms needed to trace, very less pointers usage, and no use of any external libraries other than ones which come packaged with Gcc byContinue reading “Simple and Easy Ray Tracer”